A browser-based 3D editor that translates spoken commands into object creation, movement, deletion, and visual changes inside a scene.
March 16, 2020
Dictate3D tests a different way to operate a 3D editor: describe an action in ordinary language and have the scene update in response. Commands can create, move, delete, or modify objects without navigating a traditional tool panel.
The central problem was turning an open-ended instruction into a predictable scene operation. The command pipeline separates intent, target, and parameters before applying a change, making failures easier to identify and individual models easier to improve.
Docker packages the Python model service so the inference environment remains consistent across development and deployment.
Dictate3D demonstrates how language can become an input layer for a visual tool. It also provided an early test bed for coordinating several specialized models inside one interactive product.